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Posts mit dem Label background werden angezeigt. Alle Posts anzeigen

Mittwoch, 18. September 2013

Knight - Promotional Art

18.09.2013:

Hey guys, here now the final knight promotional art. Having all four of them completed yet. I started to add in the backgrounds and logo as well.

knight promotional art (photoshop cs6)

ranger promotional art (photoshop cs6)

berserker promotional art (photoshop cs6)

Dienstag, 30. Juli 2013

Battleground

30.07.2013:

Hello everybody! Today I finally finished the first battleground for Pyrrhic Studios. Original is 5600x3150 pixels. Learned a lot while doing this! The treetops are in front of the characters. So they are partly hidden behind them.

battleground for 'Noble' (Photoshop CS6)

Sonntag, 28. April 2013

Project complete!

28.04.2013:

Here the final tiles shown on the matching background. Don't like the second one. To much going on. But Javier wanted it so and he likes it. So that's the way it is =D

Also with this the project is completed. He said he maybe has some further work for me regarding this game. I would love to do so. But we will see.

tile set #1 preview (photoshop cs6)

tile set #2 preview (photoshop cs6)

tile set #3 preview (photoshop cs6)

Sonntag, 21. April 2013

3rd milestone complete!

21.04.2013:

Oh my gosh, I can't believe it. After three weeks of pixel kicking I finally finished the 3rd milestone. Today I pushed the last background through and it's my personal favorite. I love the reflection in the water I did and I learned so much through this piece :3

3rd background completed (photoshop cs6)

Samstag, 20. April 2013

Rendering!

20.04.2013:

More rendering, more rendering, more rendering *lalala*

3rd background w.i.p. (photoshop cs6)


Freitag, 19. April 2013

First details

19.04.2013:

Slammed colors on the front bridge and started detailing.

3rd background w.i.p. (photoshop cs6)

Donnerstag, 18. April 2013

A little-little bit of work

18.04.2013:

I'm not sure if you can see it but I added the third dimension to the second bridge in the background :D

3rd background w.i.p. (photoshop cs6)

Mittwoch, 17. April 2013

Construction and flat colors

17.04.2013:

Hey-ho everybody, I still don't feel really well but it's slowly getting better. Sadly I didn't got the job. Because my direct "concurrent" was someone how is in the industry since twenty hears, has a lot of experience and works so damn fast. It's amazing. I don't know why they ever considered me. But I'm really happy about it. I learned a lot. Also they really like my communication skills, so they offered me the opportunity to test their game and help them with the design. =)

Here now the construction lines of the third background and the basic colors slammed in!

3rd background w.i.p. (photoshop cs6)

Montag, 15. April 2013

Freitag, 12. April 2013

Updated Background

12.04.2013:

Made everything smoother and more polished looking.

2nd background w.i.p. (photoshop cs6)

Donnerstag, 11. April 2013

Firelight

11.04.2013:

Hi there, today I worked a bit more on the buildings. Let all the single flames have there own glow and overlapping each other. Really like how it turned out. More work on it tomorrow!

updated background #2 (photoshop cs6)

Mittwoch, 10. April 2013

Updated character and background

10.04.2013:

A little more work on the character from yesterday and a big step regarding the second background.

character clothing (pen)

updated background #2 (photoshop cs6)

Montag, 8. April 2013

Constructing the background

08.04.2013:

Hi guys, first off I really love the idea of this background. But because of the strong perspective being scrollable to the left and right could be a problem. So I attached two of those backgrounds together, so that my client could see how it looks as whole. Because you only see always a small part of the background only it shouldn't be a problem. So we went with it.

preview of two backgrounds next to each other (photoshop cs6)

blocked in base colors (photoshop cs6)



Sonntag, 7. April 2013

Concepts for the burning city

07.04.2013:

After the freaking long day work at Friday I needed a little time out yesterday. So here finally the concepts for the second background. In contrast to background #1 this one is only repeatable in the horizontal plane and not in all four directions. And it's also a lot more fun as painting rocks all day :D

concepts background #2 (pen in sketchbook)

Freitag, 5. April 2013

Final background

05.04.2013:

Hi guys, I reworked the whole thing and like it much more now. Also I finished it all up in one day. Which is crazy regarding how slowly I got along with it the last days. I assume from the first concept till now there are 20 hours in. Which is way to much. But I really struggle with painting rocks, so this was challenging for me. Here the version I sent to Javier. The little window on top is simply for size relations :)

final background #1 (photoshop cs6)

Donnerstag, 4. April 2013

Update

04.04.2013:

Started with some detailing in the lower right corner.

updated background #1 (photoshop cs6)

Mittwoch, 3. April 2013

Update

03.04.2013:

And another small update. This will go on for a while now. Sorry^^ But I promised myself to document my daily progress and that's exactly what I'm doing.

updated background #1 (photoshop cs6)

Dienstag, 2. April 2013

Sketches

02.04.2013:

Some scribbles and a tiny update on the first background...

scribbles (pen in sketchbook)

scribbles (pen in sketchbook)

updated background #1 (photoshop cs6)

Montag, 1. April 2013

Background concepts

01.04.2013:

First of April without funny jokes and just a lot of work. That's how I like it :D

size relations between background, screen, characters and tiles (photoshop cs6)

concept sheet sent to client (pen in sketchbook)

concepts (pen in sketchbook)

concepts, early stages (photoshop cs6)

concepts, early stages (photoshop cs6)

concepts sent to client to choose from (photoshop cs6)