Posts mit dem Label cell shading werden angezeigt. Alle Posts anzeigen
Posts mit dem Label cell shading werden angezeigt. Alle Posts anzeigen

Montag, 10. Februar 2014

Valentins Day - ArmorGames Contest


10.02.2014:
Hi guys!

I'm quite proud of myself right now. I always plan to participate in contests, but I never get over the state of the initial concepts. This can be out if different reasons. Something else came up, no time, being intimidated by the concurrence or I just can't get it to look like I want it to look. Which is stupid! Because at least for me, contests aren't about winning. They are about tackling an issue, I normally won't, getting out of my comfort zone and learning a heck while doing so!

That said, I'm totally happy that I actually participated in a contest and went through with it until the very end. Here you can see my entry for the Valentins Contest from ArmorGames. Task was to create an avatar (100x100 pixels) to this topic. I personally really like how it came out!

Story: I'm sure everyone realizes that Amor himself must be doing this job for ages already. That said he is quite sick of taking care of all the high expectations people have on Valentins Day every year. So he started to think like a business man. Now he has a lot of employes which do the work for him. How does he pay them you ask? Easy. Companies like ArmorGames want to spread some love and give back to the community. That said they asked Amor to send someone appropriate for the job. Someone who gives a hint, who we have to thank for all the love ;)

PS: I hope the little helper manages to give all the love before he drops out of the sky of exhaustion.

Based on a simple idea: Amor + Armor = A(r)mor

I was really happy, when some of the admins thanked me for taking part and also published my work through the official ArmorGames-Twitter-Account. Not to mention that they are following my twitter account now <3

Enough rambling. Here the final entry as well as the 500x500 work size I created this little fellow on!

avatar (digital painting, photoshop cc)

Mittwoch, 30. Oktober 2013

Wizard Frost Blast Animation

30.10.2013:

Here you can see the wizard summoning his frost blast. Particle effect with the actual attack sequence will follow next month.

wizard frost blast animation (photoshop cs6)

Mittwoch, 18. September 2013

Knight - Promotional Art

18.09.2013:

Hey guys, here now the final knight promotional art. Having all four of them completed yet. I started to add in the backgrounds and logo as well.

knight promotional art (photoshop cs6)

ranger promotional art (photoshop cs6)

berserker promotional art (photoshop cs6)

Sonntag, 4. August 2013

Ranger Promo Art

04.08.2013:

The first one of the promotional art pieces for Pyrrhic Studios. Painted them a bit more realistic then the original characters, but kept the strong lines and cell shading for consistency.


promotional art (photoshop cs6)

Dienstag, 30. Juli 2013

Battleground

30.07.2013:

Hello everybody! Today I finally finished the first battleground for Pyrrhic Studios. Original is 5600x3150 pixels. Learned a lot while doing this! The treetops are in front of the characters. So they are partly hidden behind them.

battleground for 'Noble' (Photoshop CS6)